Mountain Shadow warnings and night visitors explained

Mountain Shadow warns you one season ahead about frost, a wet summer, lemmings or reindeer at the haystack. When the season comes, you pick a fix, often for a few logs or wood, or you Wait and see. On cold nights, a bear, wolves, a lynx or a wolverine may come close. Every answer sends them away, nothing is lost and everyone is safe.

The snowy farm at night under green northern lights, with the family by the cabin

How do warnings work?

  1. The report warns you. At the end of a season, the report says what is coming, like "Next season: Frost is coming tonight!".
  2. The season starts. A yellow banner shows the warning. Tap it, press H or press A to get ready early.
  3. A quarter into the season, the work waits for you. A card says Watch out! and asks "What do you do?".
  4. Pick a fix. Each button shows what it costs, or Free. If you don't have enough, it says "You need 2 wood", for example. Or press Wait and see.
  5. At the end of the season, the event happens: less, or not at all, if you fixed it.

All four warnings

Warning When If you wait and see Fixes
Frost is coming! Late summer Half the potatoes still in the field freeze Light smoke fires: 2 wood, saves them all. Cover the rows: 1 log, saves 90 %
A wet summer! Summer Making Hay goes at half speed this season Hang the hay on poles: 2 logs, hay at full speed
Lemmings everywhere! Spring The lemmings run over the berries Keep the dog at home: free
Reindeer at the haystack! The dark Hungry reindeer eat a quarter of your hay pile Make a rule with the Sámi family: free, and your friendship grows. Or build a Fence first: it keeps them away by itself

Pay the fix early in the season, right when the card comes. The cost comes off your piles and logs straight away.

How often do warnings come?

Each year draws its own weather. A frost night, a wet summer, a lemming year and a reindeer year each have their own chance. Frost and a wet summer are the hard ones, and the game is gentle with them:

  • No hard weather in your first year.
  • At most one hard event in a chapter.
  • Never hard weather two years in a row.

No warning ever takes a person, an animal or a building, or more than half of one pile.

Night visitors

In a cold season, an animal may come close at night, about halfway through the work. The work waits, and a card says Someone is outside!:

Visitor What the card says
A bear at the barn! "Sniff, sniff. A big bear is outside in the dark."
Wolves on the ice! "Aoooo! Wolves howl down by the lake."
A lynx in the snow! "Two yellow eyes look at the goat shed."
A wolverine by the food! "Scratch, scratch! A wolverine sniffs at the food store."

Pick Light the fire, Bang a pot or Call the dog. Every choice works. The card says It went away!, for example "The bear grumbles and walks back into the forest. Everyone is safe!". Press Phew! Back to work. Nothing is lost, and no animal is hurt.

A red barn and a log cabin in deep winter snow

What about the big storm?

The storm is not a warning card. It comes once every winter from the first dark winter on, with its own checklist and fire button. See cold days and the big storm.

Tips

  • Keep a few logs and some wood spare in summer and late summer, so you can pay for a fix.
  • Keep 2 wood or 1 log for Late summer. The frost comes before you can dig the potatoes, so the fix is the only way to save them.
  • Build a fence before your second winter. Then reindeer can never get to the hay.
  • Visit the Sámi family often. Friends make a rule together. See the fell.

The whole valley from above: the lake, the forest and the farm

See also

More games to try