All Shanghai Roadster tracks: cities, stunts and medal times

Shanghai Roadster has eight tracks in seven cities, raced in order from Shanghai Nights (track 1) to Shanghai Sunrise (track 8), plus one extra test track called Rocket Test. You open each new track by winning any medal on the one before it. Every city track is two laps long, and the tracks get longer, with more and bigger stunts, as you go.

All tracks at a glance

No. Track City Lap length Tank Time limit Silver Gold
1 Shanghai Nights Shanghai 1.7 km 100 0:57.0 0:50.0 0:46.0
2 Los Angeles Los Angeles 2.8 km 150 1:27.0 1:17.0 1:11.0
3 Paris Paris 3.5 km 210 1:51.0 1:36.0 1:29.0
4 New York New York 3.9 km 190 2:13.0 1:50.0 1:41.0
5 Tokyo Tokyo 3.7 km 190 2:04.0 1:41.0 1:33.0
6 Dubai Dubai 4.3 km 260 2:21.0 1:56.0 1:47.0
7 Rio de Janeiro Rio de Janeiro 3.9 km 210 2:04.0 1:49.0 1:41.0
8 Shanghai Sunrise Shanghai 4.5 km 280 2:16.0 1:58.0 1:49.0
★ Rocket Test Shanghai 3.0 km 100 0:52.0 0:46.0 0:43.0

How to read this table:

  • Time limit is where the Time left clock starts. Finish before it hits zero and you win at least a bronze medal.
  • Silver and Gold are the times you need to beat for those medals. The game doesn't show them before the race, so they are listed here. A time exactly on the line still counts.
  • Tank is your nitrogen at the start, in the game's own units (the gauge shows it as a percentage). Boost uses 10 units a second. See the nitrogen page.
  • All numbers come from the game's track files and may change in later versions.

1. Shanghai Nights

The first track, with a Free tag. It is short and teaches you everything: one loop, one jump, an open stretch and two banked U-turns.

In order: start straight, a loop, a long straight with an open stretch (no rails), a banked U-turn, a jump, a long straight, and a second banked U-turn back to the line.

Good to know: there is no refill gate, so your 100 units must last both laps. That is 10 seconds of Boost in total. Spend it on the long straights. A medal here opens Los Angeles.

2. Los Angeles

A longer track with a hill, a loop and lots of turns. The city has mountains with a big "LOS ANGELES" sign on a hill, a long white building with three dark domes on another hill, a tower like a stack of round discs, a stepped tower with a pointed top, a big wheel and palm trees.

In order: start straight, a hill up and down, a loop, a long straight, two banked turns, a jump, an S-bend of three tilted turns, and two more banked turns.

Good to know: no refill gate and no open stretch. The S-bend is easy to take smoothly if you steer gently.

3. Paris

The first track with a rocket jump. Look out for a tall iron lattice tower, a big arch and a big wheel in warm golden light. There is also a dark office tower, a great dome on a temple front, and a white church with egg-shaped domes on a hill. Near the track, grey roofs stand round little courtyards.

In order: a long banked spiral that turns more than once round, a refill gate, a rocket jump, a banked turn, a double loop, a jump, a banked turn, an S-bend, one more banked turn, and a small hill.

Good to know: the rocket jump comes early. Wait for the landing ring before you fire. See rocket jumps.

4. New York

Snow falls over stepped skyscrapers, a glass tower with a spire, a tower with a crown of silver arches, a bridge and a big statue.

In order: a steep banked U-turn, a double loop, a long turn of three quarters of a circle, an open stretch, a refill gate, a rocket jump, a banked spiral that turns more than once round, a jump, a banked turn, a very long straight, a last banked turn, and the straight to the line.

Good to know: the open stretch comes just before the refill gate and the rocket jump, so line up straight early. The very long straight near the end is the place for Boost.

5. Tokyo

Rain falls on a city full of glowing signs, with a lattice tower, a pagoda, a glowing bridge, a very tall, slim mast with two round decks, a wide building with two towers, and a snow-capped mountain far away.

In order: two jumps right after the start, a banked U-turn, a hill, another U-turn, a corkscrew, a third U-turn, a refill gate, a twist jump, and a last U-turn.

Good to know: the two jumps come very soon, so get up to speed fast. The twist jump throws the car off spinning: only Nitrogen turns it back onto its wheels.

6. Dubai

The longest race clock in the game. Look for a needle-thin tower, a white hotel shaped like a sail on its own island, a giant golden picture frame, a silver ring on a green mound, a big wheel, palm trees and sandy mountains.

In order: a banked spiral that goes twice round, a refill gate, a rocket jump, a steep banked U-turn, a corkscrew that twists twice, a triple loop, a long downhill straight, and three banked turns.

Good to know: the corkscrew and the triple loop come one after the other. Save some nitrogen for Stick in case you come in slow.

7. Rio de Janeiro

A big rounded rock rises over the city. On a tall peak, a white statue holds its arms out wide. Look for green mountains, a huge oval stadium, two rows of white arches and palm trees.

In order: a double loop right after the start, a banked turn, a long steep climb, a very steep banked turn, an open stretch, a refill gate, a rocket jump, a banked spiral that turns more than once round, a corkscrew, a jump, a banked turn, and a small hill.

Good to know: the long climb slows you down a lot. Boost on the way up keeps your speed.

8. Shanghai Sunrise

The last track, back in Shanghai, with a dawn sky over the towers. It has the most stunts of all.

In order: a triple loop, a corkscrew that twists twice, a banked turn and a full-circle banked turn, a refill gate, a twist jump, a banked turn, an open stretch, a second refill gate, a rocket jump, a banked turn, a double loop, the longest straight in the game, and a last turn.

Good to know: five loops and two big jumps per lap. Your tank is the biggest in the game, 280 units, and there are two refill gates, but you still need a plan. See advanced tips.

★ Rocket Test

Rocket Test has a star instead of a number and a Test track tag. It is always open, it is not part of the order, and winning on it does not open other tracks. It is the place to practise rocket jumps.

In order (one lap only): a long straight, a triple loop, a refill gate, a long rocket jump, a banked U-turn, a second refill gate, a long twist jump, a long straight, and a banked U-turn.

Good to know: these rocket jumps are much longer than on the city tracks, so they have speed boards: Rocket jump: 120 km/h or more and Twist jump: 120 km/h or more.

Which stunts are on which track?

Track Loops Corkscrews Jumps Rocket jumps Open stretch Refill gates
Shanghai Nights 1 – 1 – Yes –
Los Angeles 1 – 1 – – –
Paris Double – 1 1 – 1
New York Double – 1 1 Yes 1
Tokyo – 1 2 1 twist – 1
Dubai Triple 1 (twists twice) – 1 – 1
Rio de Janeiro Double 1 1 1 Yes 1
Shanghai Sunrise Triple + double 1 (twists twice) – 1 + 1 twist Yes 2
Rocket Test Triple – – 1 + 1 twist – 2

See also

More games to try