Zombie Death waves, zombies and defenses

How the waves work

The zombies come in waves. When a wave is over, you get a short break before the next one. In the break, the Next wave box in build mode shows how many walkers, runners and big ones are coming. A small map shows where they come in, and the same places glow orange around the rest stop.

  • Waves 1 and 2 come in from two places.
  • From wave 3, zombies come in from four places.
  • Every wave has more zombies, and each zombie is a little tougher than in the wave before.
  • Clear wave 10 and you win. After that the waves go on and keep getting harder.

Every wave from 1 to 10

Wave Zombies Walkers Runners Big ones
1 12 12 0 0
2 16 13 3 0
3 20 15 4 1
4 24 19 4 1
5 28 22 5 1
6 32 24 6 2
7 36 27 7 2
8 40 30 8 2
9 44 33 8 3
10 48 36 9 3

Waves 1 to 3 are free to try. From wave 4 you need a membership.

The three kinds of zombies

  • Walkers are slow and steady. They give 5 scrap each.
  • Runners come from wave 2. They are fast but weaker, and their bite hurts less. They give 6 scrap. Spike traps slow them down.
  • Big ones come from wave 3. They are slow, very tough and hit hard. They smash barricades in a few blows, and your shots don't push them back. Look for the rusty shoulder plates and the orange ring. They give 15 scrap.

Scrap: how you pay for building

You start a new game with 150 scrap. You get scrap for every zombie you stop and 20 more for every wave you finish. Moving furniture is free.

What you can build

Button Cost What it does
Move free Push tables and cupboards to a new spot
Barricade 20 scrap Blocks a way in until the zombies break it
Turret 75 scrap Shoots the nearest zombie by itself. Holds 120 bullets.
Spike trap 30 scrap Hurts zombies that walk over it and slows them. 6 uses.

You can have up to 24 things built at the same time. You must stand close to the spot, and you cannot build where the zombies come in.

Fix, upgrade and take apart

  • Fix and refill costs 20 scrap. It mends a broken defense, fills a turret with bullets and sets a spike trap again.
  • Upgrade makes a defense stronger, up to level 3. It also fills it up again.
  • Take apart gives you back half of what you paid. You get less if the thing is broken or a trap is used up.
Upgrade Level 1 → 2 Level 2 → 3 What gets better
Barricade 35 scrap 65 scrap Much stronger wall
Turret 60 scrap 90 scrap Shoots faster, hits harder, reaches farther and holds more bullets
Spike trap 40 scrap 70 scrap Hits harder and sets itself again after its last use

Upgraded defenses get metal bands, so you can see them from far away. For more ideas, read the Tips.

About Zombie Death

More games to try