Air Racer glossary: flying and racing words

This glossary explains the words you meet in Air Racer, from flying words like roll and G to game words like shadow and Author medal. Each one links to the page with more.

Flying words

Word What it means
Pitch Lifting or lowering the plane's nose. Pulling back climbs; pushing forward dives. See how to fly the plane.
Roll Tilting the wings left or right. You roll first, then pull, to turn.
Bank How far the wings are tilted. "Bank into a turn" means roll towards it.
Rudder The part at the tail that swings the nose a little left or right. Q / E, LB / RB or ↶ / ↷.
Engine power How hard the propeller pulls. Shift or F adds power, V takes it away.
Air brake Holding X (or Brake) slows the plane down. Strongest at high speed.
G How hard a turn pushes you into your seat. 1 G is flying straight. Too many G gives a penalty, and way too many ends the race.
G limit The most G a plane can take. The Hangar shows it on every plane card.
Stall When the plane flies so slowly that the wings lose their grip and the nose drops. Add power and lower the nose.
Knife edge Flying with the wings pointing straight up and down, like a knife. The red gates want this; the game calls it Wings upright.
Loop A full circle up into the sky, upside down over the top, and back down.
Level horizon A camera setting that keeps the horizon flat on screen.

Gate and course words

Word What it means
Gate A place you must fly through. See gates and penalties.
Pylon A tall striped post. Two pylons make a gate.
Start gate The green and white gate where the clock starts. Fly in below 370 km/h.
Finish gate The yellow and black gate where the clock stops.
Wings level A blue gate: fly through with flat wings.
Wings upright A red gate: roll a quarter turn so one wing points up.
Ring A glowing ring you fly through the middle of.
Single pole An orange pole with an arrow on top. Pass on the arrow's side.
Slalom A row of single poles you weave between, left, right, left, right.
Gold marker The gold sign over the next gate, with its distance.
Course One race: a line of gates from start to finish. There are nine courses.
Fjord, Coast, Canyon The three places, with three courses each.
Racing line The path you fly through the gates. A smooth line is a fast line.

Race and reward words

Word What it means
Penalty Extra seconds added to your time for a mistake.
Clean pass A gate flown without a mistake.
Clean flight A whole race with no penalties. The first one on each course pays 100 coins.
Medal Bronze, Silver, Gold or Author, for flying under a set time. See medals and coins.
Author medal The hardest medal, close to the fastest test flights.
Coins The game's money. Earned by flying, spent on planes.
Hangar Where you buy planes and pick paints. See planes and paints.
Paint The colours of your plane. Sunset, Ocean and Champion are won with Gold medals.
Try again Start the same course again from the beginning. R, View or the button.

Mode and replay words

Word What it means
Helper on The flying mode that levels your wings and shows a line through the next gates.
Pro The flying mode with no helper: full control.
Practice Starting just before any gate you choose. Pays no coins, saves no times.
Guided practice A short first practice flight that waits for you at each step.
Shadow A see-through copy of your best flight that races beside you. See shadows and replays.
Replay Watching a flight again, with four cameras.
Challenge file A small .airghost file with your best flight, for a friend to race.
Rival One of four friendly pilots who race you as a shadow. See the rival pilots.
Champion's race Blaze's race on the Grand Final, after you beat Nova.
Save slot One of three separate saved games: Save 1, Save 2 and Save 3.

See also

More games to try