This glossary explains the words you meet in Air Racer, from flying words like roll and G to game words like shadow and Author medal. Each one links to the page with more.
Flying words
Word
What it means
Pitch
Lifting or lowering the plane's nose. Pulling back climbs; pushing forward dives. See how to fly the plane.
Roll
Tilting the wings left or right. You roll first, then pull, to turn.
Bank
How far the wings are tilted. "Bank into a turn" means roll towards it.
Rudder
The part at the tail that swings the nose a little left or right. Q / E, LB / RB or ↶ / ↷.
Engine power
How hard the propeller pulls. Shift or F adds power, V takes it away.
Air brake
Holding X (or Brake) slows the plane down. Strongest at high speed.
G
How hard a turn pushes you into your seat. 1 G is flying straight. Too many G gives a penalty, and way too many ends the race.
G limit
The most G a plane can take. The Hangar shows it on every plane card.
Stall
When the plane flies so slowly that the wings lose their grip and the nose drops. Add power and lower the nose.
Knife edge
Flying with the wings pointing straight up and down, like a knife. The red gates want this; the game calls it Wings upright.
Loop
A full circle up into the sky, upside down over the top, and back down.
Level horizon
A camera setting that keeps the horizon flat on screen.