Deck
Your 30-card deck is ready. Choose a card to swap one copy. 30 cards. At least 8 per calling. At most 2 of each.
Shield Bash
Warden · Cost: 0
Strike Guard for 3. On a hit or a crit, the target moves to the back rank.
Line Strike
Warden · Cost: 0
Strike Guard for 3.
Body Check
Warden · Cost: 0
Strike Body for 2. On a hit or a crit, Slowed for 1 turn.
Warn Them
Warden · Cost: 0
Strike Will for 2. On a hit or a crit, Shaken on Guard for 1 turn.
Measured Blow
Warden · Cost: 0
Strike Guard for 2. On a graze or better, Worn for 1 turn.
Hold Fast
Warden · Cost: 0
Play from the front rank. This hero's Guard is +2 through their next action. They cannot step back until then.
Brace
Warden · Cost: 0
Armor +1 through this hero's next action.
Cover
Warden · Cost: 0
Play from the front rank. Your back-rank heroes cannot be chosen as targets through this hero's next action.
Stand With Me
Warden · Cost: 0
Stand one Down ally up with 4 life. Uses that ally’s one rescue for this battle.
Wall
Warden · Cost: 0
Play from the front rank. Through this hero's next action, strikes against your front-rank heroes step down one result.
Pin
Warden · Cost: 0
Strike Guard for 3. On a hit or a crit, the target cannot step back and cannot be moved to the back through this hero's next action.
Challenge
Warden · Cost: 0
Play from the front rank. Through this hero's next action, a strike from an enemy front-rank hero must target this hero when this hero is a legal target.
Heavy Swing
Scarred · Cost: 2
Spend 2 scars. Strike Body for 5.
Scar Strike
Scarred · Cost: 1
Spend 1 scar. Strike Body for 3.
Open Cut
Scarred · Cost: 0
Strike Body for 2. On a graze or better, Worn for 2 turns.
Elbow
Scarred · Cost: 0
Strike Reflex for 2.
Headbutt
Scarred · Cost: 1
Spend 1 scar. Strike Will for 3. On a hit or a crit, Shaken on Will for 1 turn.
Take the Blow
Scarred · Cost: 0
Gain 2 scars. Body +2 through this hero's next action.
Shake It Off
Scarred · Cost: 1
Spend 1 scar. Heal 3.
Still Here
Scarred · Cost: 2
Spend 2 scars. Heal 4 when this hero's life is 4 or less. Otherwise heal 2.
Guard the Pain
Scarred · Cost: 0
Gain 1 scar. Armor +1 through this hero's next action.
Crash
Scarred · Cost: 3
Spend 3 scars. Strike Body for 7.
Bleed Them
Scarred · Cost: 2
Spend 2 scars. Strike Body for 3. On a graze or better, Worn for 2 turns.
Last Scar
Scarred · Cost: 0
Spend every scar, and spend at least 2. Strike Body for 2 for each scar spent. The damage is chosen before the scars are removed.
Sharp Note
Voice · Cost: 1
Spend 1 note. Strike Will for 3.
Hum Strike
Voice · Cost: 0
Strike Will for 2.
Discord
Voice · Cost: 2
Spend 2 notes. Strike Will for 3. On a hit or a crit, Slowed for 1 turn.
Name Them
Voice · Cost: 1
Spend 1 note. Strike Will for 2. On a graze or better, Exposed.
Verse Tap
Voice · Cost: 0
Strike Will for 2. On a graze or better, Shaken on Will for 1 turn.
Quiet Chord
Voice · Cost: 0
The protected ally, if up, gets +1 accuracy through that ally’s next action.
Mend Song
Voice · Cost: 0
Heal the protected ally for 3. They must be up.
Lift the Chorus
Voice · Cost: 0
Stand the protected ally up with 3 life and gain 1 note. They must be Down. Uses that ally’s one rescue for this battle.
Hold the Song
Voice · Cost: 0
You must have at least 1 note. Spend none. Through this hero's next action, their Guard bonus is +2 while it applies.
Last Word
Voice · Cost: 3
Spend 3 notes. Strike Will for 7. On a hit or a crit, Shaken on Will for 2 turns.
Three Notes
Voice · Cost: 3
Spend 3 notes. Strike Will for 6. On a hit or a crit, Shaken on Will for 2 turns and Exposed.
Counterverse
Voice · Cost: 2
Spend 2 notes. Break one waiting enemy Slow card.
Nick
Quick · Cost: 0
Strike Reflex for 2. On a graze or better, Exposed.
Finish
Quick · Cost: 0
Strike Reflex for 4 when the target is afflicted. Otherwise strike Reflex for 2.
Low Cut
Quick · Cost: 0
Strike Reflex for 3. On a graze or better, Slowed for 1 turn.
Kidney
Quick · Cost: 0
Strike Body for 2. On a graze or better, Worn for 1 turn.
Feint
Quick · Cost: 0
Strike Guard for 2. On a graze or better, Shaken on Reflex for 1 turn.
Slip
Quick · Cost: 0
Step back. Disengage strikes against you step down one result.
Mark
Quick · Cost: 0
One enemy gains Exposed.
Pair Up
Quick · Cost: 0
This hero gets +1 accuracy through this hero's next action.
Bandage
Quick · Cost: 0
Heal this hero for 2.
Killing Line
Quick · Cost: 0
Strike Reflex for 5 when the target is afflicted. Otherwise strike Reflex for 3.
Between Them
Quick · Cost: 0
Strike Reflex for 4. The target must be flanked.
Vanish
Quick · Cost: 0
Step back. Disengage strikes against you are misses.
Jab
Spark · Cost: 0
Strike Reflex for 2.
Snap
Spark · Cost: 0
Strike Reflex for 3.
Mind Tap
Spark · Cost: 1
Spend 1 spark. Strike Will for 3. On a hit or a crit, Shaken on Will for 1 turn.
Arc
Spark · Cost: 1
Spend 1 spark. Strike Reflex for 2. On a hit or a crit, gain 1 more spark after the calling's spark.
Flick
Spark · Cost: 0
Strike Reflex for 2. On a graze or better, Exposed.
Kindle
Spark · Cost: 0
Gain 1 spark.
Clear Head
Spark · Cost: 0
Heal this hero for 2 and gain 1 spark.
Focused
Spark · Cost: 0
This hero gets +1 accuracy through this hero's next action.
Shared Heat
Spark · Cost: 1
Spend 1 spark. Until this hero plays another Spark card, they gain 1 spark each time an ally's strike is a hit or a crit.
Bright Lance
Spark · Cost: 2
Spend 2 sparks. Strike Will for 4.
Lance Storm
Spark · Cost: 3
Spend 3 sparks. Strike Will for 6.
Snuff
Spark · Cost: 1
Spend 1 spark. Break one waiting enemy Slow card.