Format Guide

Collada DAE File Format (.dae)

The open XML scene format — cameras, lights, materials, animations, and scene hierarchy in one file.

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Extension.dae
Full nameCollada — COLLAborative Design Activity
EncodingXML
Open standardYes — Khronos Group
Supports colorYes — materials and textures
Supports animationsYes — skeletal and morph
Supports physicsYes — rigid body and constraints
Supports assembliesYes — scene hierarchy

What is a DAE (Collada) file?

Collada (COLLAborative Design Activity) is an XML-based 3D scene format developed by Sony Computer Entertainment and managed by the Khronos Group. The .dae extension stands for Digital Asset Exchange. Collada stores complete scene descriptions: mesh geometry, materials, textures, lights, cameras, animation curves, skeletal rigs, physics objects, and kinematics. It is human-readable XML, making it useful for scripted processing. While glTF has largely superseded Collada for real-time applications, DAE remains in 3D printing (Cura accepts DAE), robotic simulation (ROS/Gazebo), and SketchUp/Google Earth workflows.

Common Uses of DAE (Collada) Files

3D Printing (Cura)

Ultimaker Cura accepts DAE files directly, making Collada a useful format for exporting colored multi-material models from Blender or Cinema 4D to the slicer.

Robotic Simulation (ROS / Gazebo)

ROS (Robot Operating System) URDF files reference DAE meshes for visual and collision geometry. Gazebo and RViz load robot models as Collada files.

SketchUp & Google Earth

SketchUp exports and imports DAE files for exchange with Google Earth, CityEngine, and other geo-visualization tools that require georeferenced 3D models.

Software Support

Blender, Maya, Cinema 4D, SketchUp, Unity, Unreal Engine, Cura, ROS/Gazebo, MeshLab, and 3D CAD Converter.

Convert This Format

Commonly converted to glTF/GLB (glTF is Collada's modern replacement), to OBJ for renderers, or to STL for 3D printing.

How to convert DAE to OBJ, glTF or STL

3D CAD Converter imports COLLADA .dae files and exports the scene geometry to 15+ formats. Convert one model in seconds or batch an entire folder.

1

Add your DAE files

Drag and drop .dae files, or point the app at a folder of COLLADA exports from SketchUp or Blender.

2

Pick an output format

Choose OBJ for renderers, glTF or GLB for the web and game engines, or STL for 3D printing. Set units and tessellation quality if you need to.

3

Click Convert

The scene geometry is read and written out in your chosen format. Batch mode processes every file in the folder with progress and an ETA.

Prefer the command line? The same conversions run from the CLI:

DAE to OBJ for renderers and DCC tools
cadconvert convert -i model.dae -o model.obj

DAE to glTF binary (GLB) for the web and game engines
cadconvert convert -i model.dae -o model.glb

DAE to STL for 3D printing, forcing millimetre units
cadconvert convert -i model.dae -o model.stl --units mm

Batch a whole folder of DAE files, recursing into subfolders
cadconvert batch -i ./in -o ./out -f dae -r

Convert with a finer tessellation for smoother curved surfaces
cadconvert convert -i model.dae -o model.glb --tessellation fine

Both import and export of DAE are supported, so you can also write COLLADA from STEP, OBJ, glTF and other formats when a legacy pipeline still needs it.

DAE: the COLLADA interchange format

COLLADA (.dae) was designed as a vendor-neutral interchange format: a single XML file that could carry geometry, materials and scene hierarchy between very different 3D tools. For years it was the bridge format for SketchUp, Google Earth and many older game and simulation pipelines, and a lot of existing model libraries are still distributed as .dae.

Today glTF has largely taken over that interchange role, so the practical move with a DAE file is usually to convert it. Convert to OBJ when you need a simple, universally supported mesh for a renderer, or convert to glTF or GLB to bring an old COLLADA asset into a modern web viewer or game engine. 3D CAD Converter concentrates on getting the geometry and scene structure across reliably.

Closely related interchange formats: OBJ, glTF.

Common DAE issues (and how we handle them)

XML verbosity and large files

Because COLLADA stores everything as plain XML, .dae files are verbose and can be much larger than a binary equivalent. Converting to GLB or OBJ produces a far more compact file for the same geometry, which is easier to load and share.

Inconsistent exporters

Different applications write COLLADA slightly differently, so a .dae that opens cleanly in one tool may import with wrong axes or scale in another. Convert through 3D CAD Converter and set units explicitly to get predictable, consistent output.

Superseded by glTF

The Khronos Group now positions glTF as the successor to COLLADA, and newer tools favour it. If your DAE asset needs to live in a modern pipeline, converting it to glTF or GLB keeps it usable for the long term.

DAE (COLLADA) — Frequently Asked Questions

What is a .dae file?

A .dae file is a COLLADA file, an open XML-based 3D interchange format maintained by the Khronos Group. It stores scene geometry, materials, textures and hierarchy as readable XML, which made it a common exchange format between SketchUp, older game pipelines and many 3D applications. The extension stands for Digital Asset Exchange.

How do I open a DAE file without Blender?

You do not need Blender to use a DAE file. Because COLLADA is plain XML you can inspect it in a text editor, but to view or re-use the model you convert it to a more practical format. 3D CAD Converter opens .dae files directly and exports the geometry to OBJ, glTF, GLB or STL for use in a renderer, game engine or 3D printer.

How do I convert DAE to OBJ?

Drop the .dae file into 3D CAD Converter, choose OBJ and click Convert, or run cadconvert convert -i model.dae -o model.obj from the command line. OBJ is widely supported by renderers and 3D tools, and a whole folder of COLLADA files can be converted with cadconvert batch -i ./in -o ./out -f dae -r.

Can I convert DAE files for free?

Yes. 3D CAD Converter offers a free trial that imports COLLADA .dae files and exports the scene geometry to OBJ, glTF, GLB, STL and 15+ other formats, including batch folders, with control over units and tessellation. No credit card is required to try it on Windows 10 or 11.